FAQ: Frequently Asked Questions
From SongbirdReMixWiki
(Difference between revisions)
(→The eye texture is missing or white) |
(→The eye texture is missing or white) |
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* The eyes are probably too reflective and are using a reflection map. Reflective properties differ between programs. The “Eye” material uses a Poser reflection map; since Vue has a built-in environment, it’s better to use the Vue one and cut down the reflection to 20-50% depending on light in the scene. | * The eyes are probably too reflective and are using a reflection map. Reflective properties differ between programs. The “Eye” material uses a Poser reflection map; since Vue has a built-in environment, it’s better to use the Vue one and cut down the reflection to 20-50% depending on light in the scene. | ||
- | * Select the imported bird model from the Layer it’s loaded in – usually it’s called “BODY” | + | ** Select the imported bird model from the Layer it’s loaded in – usually it’s called “BODY” |
- | * The Material editor Section should say “BODY” and have a “ 1 of 15” materials with a down arrow and two left/right page arrows, Select the DOWN arrow and the EYES material. | + | ** The Material editor Section should say “BODY” and have a “ 1 of 15” materials with a down arrow and two left/right page arrows, Select the DOWN arrow and the EYES material. |
- | * Double the material icon to open the EYES material. | + | ** Double the material icon to open the EYES material. |
- | * Click the “Reflections” tab. Uncheck the “Use reflection map” box—this turns off the Poser reflection Map. | + | ** Click the “Reflections” tab. Uncheck the “Use reflection map” box—this turns off the Poser reflection Map. |
- | * Turn “Global reflectivity” down to 25% | + | ** Turn “Global reflectivity” down to 25% |
== The Bird is too shiny == | == The Bird is too shiny == |